Details
<p>Alert to the hidden traps and secret doors found in many dungeons, you gain the following benefits:
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- When you roll a Hit Die to regain hit points, the minimum number of hit points you regain from the roll equals twice your [[Constitution]] modifier (minimum of 2).
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- You have advantage on [[Wisdom]] ([[Perception]]) and [[Intelligence]] ([[Investigation]]) checks made to detect the presence of secret doors.
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- You have advantage on saving throws made to avoid or resist traps.
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- You have resistance to the damage dealt by traps.
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- You can search for traps while traveling at a normal pace, instead of only at a slow pace.</p>