Details <p>Alert to the hidden traps and secret doors found in many dungeons, you gain the following benefits: <br> <br> - When you roll a Hit Die to regain hit points, the minimum number of hit points you regain from the roll equals twice your [[Constitution]] modifier (minimum of 2). <br> - You have advantage on [[Wisdom]] ([[Perception]]) and [[Intelligence]] ([[Investigation]]) checks made to detect the presence of secret doors. <br> - You have advantage on saving throws made to avoid or resist traps. <br> - You have resistance to the damage dealt by traps. <br> - You can search for traps while traveling at a normal pace, instead of only at a slow pace.</p>