<b></b>
<b>School type:</b> <i>"Enchantment"</i>
<b>Level:</b> <i>"2nd"</i>
<b>Casting Time:</b> <i>"1 action"</i>
<b>Range:</b> <i>"60 feet"</i>
<b>Components:</b> <i>S, M (a coin, 2 gold coins, which is consumed as tax for using the spell)</i>
<b>Duration:</b> <i>"1 minute"</i>
<b>Casters: "1"
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Description
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When you cast the spell, you hurl the coin that is the spell's material component to any spot within range. The coin lights up as if under the effect of a light spell. Each creature of your choice that you can see within 30 feet of the coin must succeed on a Wisdom saving throw or be distracted for the duration. While distracted, a creature has disadvantage on Wisdom (Perception) checks and initiative rolls.
#Spell