<b></b>
<b>School type:</b> <i>"Transmutation"</i>
<b>Level:</b> <i>"2nd"</i>
<b>Casting Time:</b> <i>"1 action"</i>
<b>Range:</b> <i>"Touch"</i>
<b>Components:</b> <i>S, V, M (fur or a feather from a beast)</i>
<b>Duration:</b> <i>"Concentration, up to 1 hour"</i>
<b>Casters: "1"
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Description
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You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains the effect until the spell ends.
- <b>Bear’s Endurance.</b> The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
- <b>Bull’s Strength.</b> The target has advantage on Strength checks, and their carrying capacity doubles.
- <b>Cat’s Grace.</b> The target has advantage on Dexterity checks. It also doesn’t take damage from falling 20 feet or less if it isn’t incapacitated.
- <b>Eagle’s Splendor.</b> The target has advantage on Charisma checks.
- <b>Fox’s Cunning._** The target has advantage on Intelligence checks.
- <b>Owl’s Wisdom.</b> The target has advantage on Wisdom checks.
<b><i>Higher Levels<i/></b>
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
#Spell