<b></b>
<b>School type:</b> <i>"Necromancy"</i>
<b>Level:</b> <i>"Cantrip"</i>
<b>Casting Time:</b> <i>"1 action"</i>
<b>Range:</b> <i>"30 feet"</i>
<b>Components:</b> <i>S, V</i>
<b>Duration:</b> <i>"Instantaneous"</i>
<b>Casters: "1"
<hr>
Description
<hr>
You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.
<b><i>Higher Levels<i/></b>
This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
#Spell