<b></b> <b>School type:</b> <i>"Necromancy"</i> <b>Level:</b> <i>"Cantrip"</i> <b>Casting Time:</b> <i>"1 action"</i> <b>Range:</b> <i>"30 feet"</i> <b>Components:</b> <i>S, V</i> <b>Duration:</b> <i>"Instantaneous"</i> <b>Casters: "1" <hr> Description <hr> You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone. <b><i>Higher Levels<i/></b> This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4). #Spell