| School of Necromancy | Description |
| --------------------------------: | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| ![[Necromancy Symbol - Gold.png]] | **Necromancy magic controls the forces of life and death.** In D&D 5e, necromancers are sometimes frowned upon (depending on the setting and world your campaign takes place in). Nonetheless, necromancy magic can be powerful—allowing you to raise the undead, deal necrotic damage, heal allies, or even resurrect fallen creatures, bringing them back to life |
| Low Level: | [[Chill Touch]], [[False Life]], [[Ray of Sickness]], [[Gentle Repose]], [[Inflict Wounds]], [[Speak with Dead]], [[Life Transference]], and [[Animate Dead]]. |
| High Level: | [[Blight]], [[Contagion]], [[Raise Dead]], [[Danse Macabre]], [[Circle of Death]], [[Soul Cage]], [[Resurrection]], [[Finger of Death]], and [[True Resurrection]]. |
| Note: | Although necromancy magic deals in manipulating both life and death, not all healing spells are part of the necromancy school (like [[Cure Wounds]], which is [[Evocation]]). |