| School of Enchantment | Description |
| ---------------------------------: | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| ![[Enchantment Symbol - Gold.png]] | **Enchantment magic involves exerting influence over other creatures.** Enchanters can manipulate the minds of their foes, forcing them to tell the truth, act according to the enchanter’s wishes, or even simply fall asleep! Enchantment magic can also grant supernatural powers of persuasion or induce madness, making targeted creatures act in ways they normally wouldn’t. |
| Low Level: | [[Sleep]], [[Bane]], [[Bless]], [[Command]], [[Compelled Duel]], [[Crown of Madness]], [[Charm Person]], and [[Hold Person]]. |
| High Level: | [[Confusion]], [[Charm Monster]], [[Hold Monster]], [[Mass Suggestion]], [[Modify Memory]], [[Feeblemind]], and [[Power Word Kill]]. |